Brian's Exalted
My current game design project is converting Exalted to the EABA core mechanic in a similar fashion to my Delta Green project. I think EABA's scaling dice pool system will be an excellent fit for the varying power levels in the Exalted world. I'll post documents here as I do them.
My conversion will feature:
- Fully fleshed out Charm trees featuring conversions of official Exalted Charms and perhaps a few new ones.
- A consistent, unified mechanic that scales up and down Exalted's various power levels.
- A simplified Virtue system.
- "Fate Points" that reward good role-playing and allow the players to take charge of the story.
- Faster combat! Social Combat! Epic Combat!
- Big swords and killer armor!
What is Exalted?
Who are the Exalted?
Map of the World
Exalted Documents
Individuals
Rumors
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